Time series analysis for behavioral modeling


Description

This research area focuses on the design, application and evaluation of machine learning methods to create behavioral models of users in digital environments.

Our emphasis is the analysis of physiological time-series, motion trajectories, and game-play interactions within virtual reality (VR) and mixed reality (MR) systems, aiming to build models that perform real-time clustering and classification of subjective treats like user skill level, emotional states, or mental workload. We focus on XR technologies as a visualization mediums that provide 3D interactive immersive experience with prospective applications on healthcare (physical and mental rehab), professional training, education, or marketing.

immersive

Frameworks

general

general



Latest publications

  • Personalized Feature Importance Ranking for Affect Recognition From Behavioral and Physiological Data
    Quintero, Luis, Fors, Uno, and Papapetrou, Panagiotis
    IEEE Transactions on Games, 2023
    Excite-O-Meter: an Open-Source Unity Plugin to Analyze Heart Activity and Movement Trajectories in Custom VR Environments
    Quintero, Luis, Papapetrou, Panagiotis, Muñoz, John E., Mooij, Jeroen, and Gaebler, Michael
    In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2022
    CS:NO – an Extended Reality Experience for Cyber Security Education
    Bernsland, Melina, Moshfegh, Arvin, Lindén, Kevin, Bajin, Stefan, Quintero, Luis, Solsona Belenguer, Jordi, and Rostami, Asreen
    In ACM International Conference on Interactive Media Experiences, 2022
    Effective Classification of Head Motion Trajectories in Virtual Reality using Time-Series Methods
    Quintero, Luis, Papapetrou, Panagiotis, Hollmén, Jaakko, and Fors, Uno
    In IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR), 2021
    Excite-O-Meter: Software Framework to Integrate Heart Activity in Virtual Reality
    Quintero, Luis, Muñoz, John E, Mooji, Jeroen, and Gaebler, Michael
    In IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2021
    A Psychophysiological Model of Firearms Training in Police Officers : A Virtual Reality Experiment for Biocybernetic Adaptation
    Muñoz, John E, Quintero, Luis, Stephens, Chad L, and Pope, Alan T
    Frontiers in Psychology, 2020
    Understanding Research Methodologies when Combining Virtual Reality Technology with Machine Learning Techniques
    Quintero, Luis
    In International Conference on PErvasive Technologies Related to Assistive Environments (PETRA), 2020
    Implementation of Mobile-Based Real-Time Heart Rate Variability Detection for Personalized Healthcare
    Quintero, Luis, Papapetrou, Panagiotis, Muñoz, John E., and Fors, Uno
    In International Conference on Data Mining Workshops (ICDMW), 2019
    Integrating Biocybernetic Adaptation in Virtual Reality Training Concentration and Calmness in Target Shooting
    Muñoz, John E, Pope, Alan T, and Quintero, Luis
    Physiological Computing Systems, 2019
    Open-Source Physiological Computing Framework using Heart Rate Variability in Mobile Virtual Reality Applications
    Quintero, Luis, Papapetrou, Panagiotis, and Muñoz, John E
    In International Conference on Artificial Intelligence and Virtual Reality (AIVR), 2019


    Projects


    People

    Luis Quintero
    user modelling from time series in digital environments
    Panagiotis Papapetrou, Professor
    sequential and temporal data mining, explainability, healthcare applications
    Jaakko Hollmén, Senior Lecturer
    probabilistic modeling, environmental sustainability, healthcare applications